Sci-fi Escape was built to explore the possibility of creating compassion for a Virtual Reality character and to introduce a new VR interaction mechanic. Interactors start off in a sci-fi-themed jail cell with a potential companion to be found or built. Upon escaping the cell, the interactors will be put in a difficult situation where they either escape impending danger together or sacrifice your companion.
Roles and Environment
For this project, I was in charge of project management and level design lead. We used Oculus Rift for the headset and Unity for development.
Goals and Brainstorming
During weeks of discussion, our team chose to combine “Room Escape” and “Moral Decision” elements into 5-minute repayable VR game. We decided to include a cute and weak companion to emphasize the mechanics, and we found BB-8 from Star Wars would be a great fit, which also led to the sci-fi theme decision.
Since the room escape game utilizes a large space with different sections filled with hidden clues, squeezing these in a small walkable area was a huge challenge for us. We also had to simplify the clues since the interactor should finish the game within 5 minutes.
We solved the challenges by utilizing BB-8 as a helper. By interacting with him, he could go farther area and solve a puzzle for the interactors. In addition, we used this interaction to build a relationship between them and BB-8.