Work

 

Hi. I’m Henry Kim.

I'm a UX Designer skilled in problem-solving and innovation. I thrive in collaborative environments, where I can freely share my ideas and embrace unique perspectives during the design process.

Passionate about technology and its potential to transform lives, I am particularly excited about its impact on health, fitness, and bridging the gap between physical and virtual spaces. I am actively seeking new opportunities to apply my UX design expertise and solve complex problems.

 
 

Some of the work I'm most proud of.

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Reorganizing Smart Home Accessories for Faster Approach - Apple Home Case Study

Apple Home app works as a simple hub for many third-party accessories. However, when customers have too many of them, finding one trigger can be challenging. To solve the problem, I performed IDEO's Human Centered Design process to conduct research and prototyping.

 
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Building an Augmented Reality app for exhibition

During a summer internship at Cortina Productions, our interns worked on an intern project in July. We imagined the exhibition where, because of financial or time limitation, some objects are replaced by augmented reality anchors and customers can use a tablet to view and interact with the virtual objects. Also, we created placeholders that turn into digital media, which customers can see photos, read articles, and watch videos that support the storytelling of the exhibition.

 
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Ensuring quick and safe ride through UX - ReachNow Case Study

When I lived in Portland, OR, I got a chance to test a new type of ridesharing service; instead of calling for private drivers, I could reserve vehicles and drive by myself. Furthermore, these were available to drive on roads, and I could drop off anywhere I wanted within a service area, which fit their 'quick and safe trip' marketing. However, my experience was not as fast or secure, and I interviewed and prototyped to see how I could impact both.

 

Building Escape Room In Virtual Reality

Playing a room escape game in virtual reality could be more immersive than ones in physical space since a headset sends you to a whole new scene instantly and can interact with unlimited puzzles that may not be possible in real life. At the same time, our team had to tackle a few challenges to make sure the first timer, who never tried virtual reality and room escape, can easily understand the mechanics and solve puzzles. To do this, we introduced a friendly face.